Changelog

This page details information regarding the changes made between each version of the Modder’s manual, as well as release dates. Tracking of changes and the inclusion of a changelog did not begin until the August 6th 2017.

Version 0.1.9 (October 8th 2019)

  • Added information about the second row of the palettes

Version 0.1.8 (October 1st 2017)

  • Added video tutorials to the Getting Started section, provided by MAD.

Version 0.1.7 (September 22nd 2017)

  • Fixed a bug on the NPCs page where the link to the NPC Listing did not work correctly.
  • Updated the download for the Level Editor to version 0.1.4 (most recent verison).
  • Added a download to the template tile graphics for the Level Editor, for those that want to create custom tile graphics.

Version 0.1.6 (September 8th 2017)

  • Fixes and improvements to layer information on the Tile Reference.
  • Added a download link for the new TEIN Editor application in the Downloads section.
  • Updates to the Manual Syntax page, specifically regarding memory address formatting.
  • Added the Physics page (some values are missing), as well as links via both Contents and Modding Reference.
  • Added the Art Alts. page (not all alts have images yet), as well as links via both Contents and Modding Reference.
  • Updated the NPCs page with some new information:
    • Info regarding using Art Alts. to change NPC movie clips.
    • Info on the address locations of the tumor counts to trigger alt. text.
  • Updates to the Tile Graphics section of the Tilesets page:
    • Added information regarding art alts.
    • Updated the example images.
    • Added two new tilesets to the list.
  • Added new sections to the Tilesets page:
    • Palette.
    • Cart Intro PNG.
    • Cart Intro Palette.
    • Toxic Timer.
    • Background Graphics.
    • Foreground Graphics.
    • Stop Previous Music.
    • Area Type.
    • NPC.
    • Overlay Graphics.
    • Music Volume.
    • Ambience Volume.
    • Music.
    • Ambience.
    • Art Alts.
  • General fixes and improvements.

Version 0.1.5 (August 13th 2017)

  • Added a guide on "How to Add NPCs" to the Getting Started / Tutorials section, by FUNKENGINE.
  • Added a Manual Syntax page to the Getting Started / Tutorials section, outlining common syntax used in the manual.
  • Added directory/path locations to files and data on any pages suitable (e.g. the location of the Tilesets file).
  • Formatted variable names properly on the Palettes page.
  • Updated the credits page.
  • Added the NPCs page, as well as links via both Contents and Modding Reference.
  • General fixes and improvements.

Version 0.1.4 (August 9th 2017)

  • Removed temporary fix for hyphens appearing incorrectly, will find a permanent solution in a future version.
  • Changes to the Tile Reference:
    • Massive overhaul to information and details of the individual tiles (mostly enemies).
    • Added details on which tiles are movable and which are immovable.
    • Added the numbering/lettering system from the original Tile Reference / Editor Overview by pm2k, to make crossover between using either reference easier.
    • Reordered tile layout, it matches the TEIN editor now which is more useful.
    • Removed the layer headers, they were redundant due to layer information being shown on the right.
  • Added any Tilesets page links that previously did nothing, due to it not existing.
  • Added the Tilesets page (still incomplete), as well as links via both Contents and Modding Reference:
    • Added the Tile Graphics section.
    • Added the Area Name and Area Label Frame sections.
    • Added the Overview and Variable Overview sections.

Version 0.1.3 (August 8th 2017)

  • Fixed highlighting on "colormapped_duplicatdforstupidreasons" in Adding Palettes section.
  • Fixed problems with the Tile Reference jittering on certain screen sizes.

Version 0.1.2 (August 7th 2017)

  • Added new Palette Remarks info regarding the effects of incorrectly resizing the palette file.
  • Removed the Palette Remarks info regarding resizing the palette file.
  • Added a new section to Palettes that explains how to add more palettes to the game.

Version 0.1.1 (August 7th 2017)

  • Temporary fix for hyphens showing up incorrectly in the font.
  • Fixes and improvements to the Tile Reference (particularly the Agonyia (Large)).
  • Reformatted the Palettes page to take up less space and look more appealing.
  • Added a background splat effect to page headers/titles.
  • Added more padding to the top and bottom of page headers/titles.

Version 0.1.0 (August 6th 2017)

  • Fixes and improvements to the Tile Reference (particularly the Weighted Movement Triggers).
  • Removed all links that referenced non-existent pages (particularly the Tilesets page), they were confusing.
  • Slight changes to the homepage text, explains the downloads section as well now.
  • Added TEIN Packer/Unpacker application and source code to the downloads section.
  • Slight changes to the in-development text on the homepage.
  • Improvements to the navigation bar, visually:
    • Made the text slightly larger.
    • Added a dropshadow around each of the navigation buttons.
    • Background splat effects are constant now (not just hover), so that text stands out on the background.
    • Changed the colour to match other hyperlinks, visually consistent with the rest of the manual.
    • Fixed it from being off-center, now centered correctly.
  • Fixed apostrophes not showing up correctly in the font (before: ' and after: ’ ).
  • Began implementing and adding content to the Credits page.
  • Added a Download page, for obtaining useful modding tools, etc.
  • Added a Changelog page for tracking updates/changes.